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Bungie's Mystery Game - Its 'Halo'.
Bungie AnnouncementThere have been rumblings about a new game coming out of Bungie Studio's, and it looks like we finally have comfirmation about what that game will be.  Recently, Bungie had a countdown set on their website to reveal a brand new project they've been working on for a while now.  Unfortunately, their "publisher" (read: Microsoft), informed them that their exciting announcement was a no-go.  Oddly enough, someone from Microsoft has apparently broken the news personally - Xbox Head of Business Don Mattrick.  Thanks for the convenient slip of the tongue Don:

 

Quote:
Here’s something to add to all the E3 drama this week about Bungie Studios‘ canceled/postponed/hyped debut of a new game…

In an interview shot for MTV News on Tuesday, Microsoft’s head of Xbox business Don Mattrick, confirmed to me that Bungie is indeed working on a new “Halo” game of some sort for Microsoft.

I had been asking Mattrick about the lack of “Halo” news at E3. He said that Microsoft’s Monday press conference was already loaded with content and so any announcements for that series weren’t needed to get gamers excited.

I pushed him on the lack of presence for the series and asked him if we should be worried about the no-show of Ensemble Studio’s real-time-strategy game “Halo Wars.” Not only did Mattrick say not to worry and that announcements would be coming, he also said that Microsoft is working with Bungie on a “Halo” game.

I asked for clarification, wondering if Mattrick meant Bungie’s project was “Halo Wars” or the long-announced Peter Jackson “Halo” project. Neither, Mattrick said. The Bungie game is something else.

And then, not surprisingly, the topic was changed.


Via [ MTV ] 


New Xbox 360 Dashboard: Video Walkthrough

New Xbox 360 Dashboard: Screenshots

Here are a few pictures of the newly announced Xbox 360 Dashboard, set to debut on a console near you this Fall:

Dash 1 Dash 2 Dash 3

Dash 4 Dash 5 Dash 6

Via [ Xboxic ]


Wal-Mart database shows entry for Halo

 

Halo Blue

It looks like there is even more evidence in support of a Halo game being announced at Microsofts forthcoming E3 press conference.  With only a few hours to go, we'll just have to wait and see:

 

Quote:
A trusted Wal-Mart source has sent Joystiq an image taken from the company's intranet, "The Wire," showing a listing for Halo "Blue." We've also received an unverified tip detailing Halo "Blue," though it's unclear whether that information stems from the same retail listing. With so little information available about what Blue is, we're guessing the shown Sept. 30 date is placeholder. The Microsoft press conference is in less than 12 hours, so stay tuned.


Via [ Joystiq ]


Press Release: Xbox 360 Console Now Offers Triple the Storage

 

Price Drop

Microsoft has just officially made the well known rumored 60GB Xbox 360 Premium console a reality! To complement the storage increase, the original 20GB models will be sold for only $299.99, with the 60GB model taking the current price point of $349.99. Here's the actual press release, straight from the horse's mouth:

Quote:
Redmond, Washington—Microsoft is giving consumers more gigabytes for their buck. The company today announced an Xbox 360® console with triple the storage space of the original console, but for the same price of $349 (U.S.) estimated retail price.

Available in retail stores in the U.S. and Canada starting in early August, the upgraded Xbox 360 will include a 60GB hard drive for storing the growing wealth of digital entertainment available for the console, including music, movies, television shows, and game content. In addition, Microsoft today dropped the price of its 20GB Xbox 360 console in the U.S. and Canada to just $299 (U.S.) (ERP) while supplies last, a savings of $50.

"We know consumers need more and more space to store the amazing digital content Xbox 360 offers, and we're giving it to them at no extra charge," said Albert Penello, Xbox director of product management at Microsoft. "No one device offers the depth and breadth of entertainment that Xbox 360 can deliver, and now you'll have three times the storage to manage all that great content."

Xbox 360 is just one of three Xbox 360 gaming and entertainment systems Microsoft offers. Microsoft's Xbox 360 Arcade, which comes with a 256MB memory unit and five Xbox LIVE Arcade games, is a value for the whole family for $279 (U.S.) (ERP), and the premium Xbox 360 Elite console is available with a 120GB hard drive for $449 (U.S.) (ERP).

Out of the box, the Xbox 360 console is ready to provide an incredible gaming and entertainment experience...
 
Via [ Xbox.com ]

Bungie Announcement July 14th: Could it be...?
Halo 4

News has just started to circulate about a supposedly major announcement that Bungie has in store for July 14th, which coincidentally is the same as the Microsoft E3 Press Conference:

Quote:
The latest Bungie podcast, which features the usual internal shenanigans — we get up to speed on the developer's air conditioning situation whilst discussing all things Halo — ends with a potential tease about the team's next title being revealed. After lamenting the lack of hard, breaking news over the course of the 91-minute(!) podcast, co-hosts Brian Jarrard and Luke Smith cruelly tease something being revealed at E3.

The following exchange wraps up the Bungie Podcast.

      Brian: Isn't there something going on on July 14th or something like that? 
      Luke: Yeah, around then. 
      Brian: Somehow that's sticking in my head for some reason. Guess we'll have to see. 
      Luke: Yep, we'll just have to be patient. Who could say?

No, not very helpful. Listening to it though, is very different from reading it, as Smith and Jarrard's delivery leaves little doubt that Bungie has something up its sleeve.

We're sure that since both Microsoft and EA are holding their press conferences that day, at least one of them is going to announce something good. And it might even be Bungie related. And it might even have something to do with that little plunger man they've been shoving in our faces all year.


This news is particularily interesting, as it backs up a story that surfaced a couple days ago. You may or may not have seen this elsewhere, but there's also a rumor going around that Halo 4 is supposed to be announced at E3.  It looks like this annonymous source may be telling the truth...

 

Quote:
Our inside woman/man/thing got hold of some pretty exciting news. News that Bungie was already hard at work developing what will be Halo 4. Now we're told that this will be announced officially at E3.


Via [ Kotaku ] and [ Sarcastic Gamer ]


Vote for XBMC in SourceForge.net 2008 Community Choice Awards
XBMC has been nominated for the Sourceforge.net Community Choice awards for the third year running.  Any and all users are encouraged to vote for them:

Quote:
Team-XBMC have received news that the XBMC media center project has been nominated as finalist in the SourceForge.net 2008 Community Choice Awards (CCA) in no less than seven categories. This is the third annual SourceForge CCA - in the first year XBMC won two of the categories ("best multimedia project" and "best game project"), and last year we were nominated in six categories however not enough XBMC fans voted so we did not win any category. So this year we like to request this to all XBMC users; please registered a user on SourceForge.net (registration is free) and then vote for the XBMC project in one or more categories.

XBMC

The winning projects will be announced at the SourceForge CCA party on July 24th (2008) during OSCON at the Jupiter Hotel in Portland, Oregon. The prize if we win: 'bragging rights' and the honour to display SourceForge.net CCA logo on the XBMC website.

Signed / Team-XBMC

Via [ XBMC ]
Benq iXtreme 1.41 Rev 2 Non-Stealth Multispeed

A new Non-Stealth version of the Benq iXtreme firmware has been released, curtosy of C4E:

 

Quote:
Benq iXtreme 1.41 Rev 2 Non-Stealth Multispeed

The Non-Stealth users of the Benq iXtreme firmware only had one choice speed wise when they chose the Non-Stealth firmware and that was 8x. This package gives users of Benq iXtreme Non-Stealth the choice to use whatever speed they prefer (2x, 5x, 8x, 12x).

This is NOT an update to iXtreme firmware for Benq users...this is merely an update to the Non-Stealth version which only provides different speed choices NOTHING else.

Credit goes to C4E and others, it was named Rev 2 to avoid confusion.


Via [ XboxHacker ]


Rumor: Xbox 360 Getting a 3D Dashboard?
Minority Report


It looks like Xbox 360's rumored Wiimote "Motion Controller" might actually serve a unique purpose after all (if it ever surfaces).  According to Kotaku, the next Dashboard Update may be sporting a Minority Report esque optional 3D interface.  Allegedly, the "motion controls will allow users to sort of slide through the different levels of this floating menu system".  This definitely has some potential, but heres to hoping Microsoft wont require you to have the motion controller to use it.  Lord knows I've had enough of them and their "add-ons"...

Via [ Kotaku ]


XLink Kai v7.4 BETA

XLink Kai


Team XLink has just released a new version of XLink Kai, a program that allows you to play System Link and Ad Hoc games globally over the internet.  The best thing is, its absolutely free!

 

Quote:
What's the point?

XLink Kai(info) 7.4 began a few months ago to address the following issues:
1. Internationalization - the existing Kai UI does not support many languages and character encodings.
2. Platform Independence - Linux and OS X client software is no longer feature compatible with the Windows client
3. Unified Development - numerous versions and variants of the engine and client exist creating compatibility issues and fragmented development/support.

Team XLink prides itself as a 'Global Community' of gamers. To us, this means people who speak different languages, who use different Operating Systems, and who live all over the globe should be able to connect with one another and make Team XLink their home. Our year to year userbase growth and concurrent player statistics tells us we've been making excellent strides towards our global ambitions. Still, to truly move forward with the project, we need to address infrastructure and compatibility issues so that we have a solid platform that encourages further growth. Kai 7.4 addresses these issues and provides a solid foundation for future plan that simply would not be possible with the previous versions of Kai.

So what's new?

The biggest change to Kai is somewhat invisible--the code. Kai was designed primarily as a Windows-based system with compatibility for Linux/OS X (and other *nix systems) added later through the Kaid project and numerous third-party clients. This created a rift in development where any features added to the Windows Engine and Client needed to be added to Kaid and the third-party clients needed to be updated. A small change in the Windows client required all the other clients to be updated. Updates to the Windows engine (ex: new PSP MAC addresses) required Kaid be updated. As developer interest in Kaid and the many clients waned, it has become increasingly difficult to add any new features without breaking existing compatibility for those not using Windows. To address this, Kai 7.4 uses a single codebase and non-proprietary libraries so that the same code that compiles the Windows binary also compiles under Linux, OS X, BSD, etc. This required removing all the MFC code from Kai and replacing it with platform-independent alternatives like the Boost and wxWidgets libraries. With this unified codebase, future updates and changes will be made available on all supported Operating Systems at the same time.

The most visible change found in Kai 7.4 is the Client Web UI. Instead of designing multiple User Interfaces for every supported OS and every language we decided to drawn on the strength of existing cross-platform technology: the web browser. The Kai 7.4 engine contains a small web server which serves the client to your web browser (Safari, Firefox, Internet Explorer(info), etc.) and communication between the web browser and the Engine is achieved using Ajax programming. Aside from the obvious elimination of platform compatibility issues, switching to a browser-based client has some wonderful side effects:
1. Updates and additions to the client are served immediately without the need to restart the Engine.
2. The client is 'skinable' allowing users to develop and share their own customizations.
3. Kai can integrate other web technologies such as streaming audio and video.
4. Kai can be controlled using embedded systems with compatible web browsers (ex: iPhone).
5. The Kai engine can be accessed and controlled remotely via the web browser ( chat from work/school )

Another notable improvement found in Kai 7.4 is the support for uPnP routers. Most modern routers support uPnP allowing on-the-fly port mapping. When started behind a uPnP router, Kai just works--no port forwarding or router configuration required.

Lastly, all language has been stripped out of both the Engine and the Web UI Client and replaced with language templates. Currently, English and Japanese translations are available; however, support for Korean, Spanish, and many other languages are being added as translation becomes available through the community.


Via [ Team XLink ]


Xbox 360 Price Drop *Update*

There's been yet another update to this story by way of The Hollywood Reporter.  Looks like the price has once again been confirmed by an anonymous, but "major" retailer.

Quote:
Microsoft will cut the price of its most popular Xbox 360 model, the 20GB Pro, by $50 to $299 in the coming weeks, game industry sources have confirmed.

Microsoft would not comment, but a major retailer, which requested anonymity, said the price move will come before the major video game trade show, E3, which runs July 15-17 in Los Angeles.

Microsoft last cut the price of the Xbox 360 Pro -- from $399 to $349 -- in August, in many ways setting the stage for the huge successful rollout of "Halo 3" the following month.

Xbox 360 Price CutA few days ago, there were reports about an Xbox 360 price drop based upon a leaked K-Mart ad for the week of July 6th.  There was some doubt that this was just a promotion being run by K-Mart alone, and not an official price reduction.  Today however, the price reduction has been confirmed via a different weekly ad, this time RadioShack.  So, I think its safe to chalk this one up as an official price drop; especially considering Radio Shack is notorious for overprice products and a compelte lack of decent sales or promotions.

Via [ Joystiq ]
XBPartitioner v1.1

It's been a long time since the last update, but XBPartitioner, hard drive partitioner and formatter for the original xbox, has now been updated to v1.1.  Check out the changelog below:

Quote:
Version 1.1 - 30/05/2008

Update by Bomb Bloke (see end of document for my moment on the soapbox).
Cluster size update correction.

Automatically uses 64k clusters when formatting ] 512GB partitions,
128k clusters when formatting ] 1TB partitions, and so forth.

(New system does not allow for users to 'toggle' cluster size via Y button).
Switched display of megabytes to equal 1,048,576 bytes (1024^2).

Extended partitions are now displayed in gigabytes.

Download: N/A (Built with XDK)

Via [ xbins ]


Rock Band 2 Announced

Rock Band 2 Logo

The first details are emerging about Rock Band 2, and it looks like EA and Harmonix are doing a lot of things right with the sequel. This proves to be a welcomed change of pace from some of EA's other franchises (*cough*, *cough*, Madden).  It looks the game will be hitting the 360 this September, followed by the Wii, PS3, and PS2 versions "later in the year".

Quote:
1. Better Hardware
According to Harmonix: "Quieter, more realistic, and more reliable instruments..."

2. Third Party Hardware
"We're also actively welcoming new peripheral makers to make instruments for our game. Just like real instruments, we want players to be able to choose what instruments they use..."

3. Backwards Compatibility
Songs you purchased for Rock Band will work for Rock Band 2. Future Rock Band songs will work for both games.

4. More Meaning
"We have several new modes that not only provide new ways for you to experience your music library, but also new ways for you to transition from Expert to real instruments..."

 
Backwards compatibility is a huge plus, and to me a definite advantage over Guitar Hero IV. It's good to finally see the songs I buy not become a complete waste when I sell the old game to buy the sequel (I'm looking at you, Guitar Hero II). Plus, with the "quieter, more realistic, and reliable instruments" (read: We added a sunburst to the guitar.), I may actually spend more time playing my drums/guitar, and less time sending them in for repair. I'm sold.

Really though, more meaning? If Harmonix ever really wants to create a true parallel between the Rock Band guitar and the real guitar, they're gonna need a bit more than five buttons. But hey, I'll give them the benefit of the doubt with the "transition from Expert to real instruments..." thing. They did a pretty damn good job making the guitar look "real" this time around, so I suppose anything is possible.

 

Rock Band II Guitar

Via [ Gizmodo ]
No new Half Life this E3

Halflife2_5-1.jpg picture by imagehack 

 

VALVE Marketing executive, Doug Lombardi, has announced that there will be no new Half Life episode for this upcoming E3.  Instead, he mentioned that the corporation will be focusing on the new release of Left 4 Dead.

 

He has promised to make a playable demo available of E3 however.  A moajor dev for VALVE, Gabe Newell, has stated that Left 4 Dead will be a co-op FPS along the lines of Counter-Strike.

 

keep you eyes peeled for more info on this new game.


Rainbow Six: Vegas 2 - DLC
The Fan Pack includes an Update for the game and DLC (downloadable content). The first thing that may come to mind is: “Is this free?” Yes it is, including the DLC. This pack will be available via Xbox Live Marketplace, PlayStation Network and ubi.com in July 2008.


*** Update Features ***

New Ranks
An additional 99 Elite Ranks have been added for bragging rights. For those of you who are already Elite, you may have noticed that your XP continued to accumulate while playing. Once you have the update, your XP will automatically be applied towards the new Elite ranks, so it is possible that you have already ranked up multiple times past Elite.

New A.C.E.S.
A total of 100 A.C.E.S. are available for each category: Marksman, CQB and Assault. Each A.C.E.S. level past 20 will reward you with 5000 XP that applies to your rank. For players who have already reached A.C.E.S. 20 and continued to collect A.C.E.S. points, you will be happy to know that the update will automatically advance you to the level you have earned. For example, if you have enough A.C.E.S. points to reach Marksman 25, you will automatically be at Marksman 25 and earn 25000 (5000 x 5) towards your next Rank.

Grenade Indicator
When you are within the damage radius of a Frag or Incendiary grenade, an indicator will appear on-screen telling you which direction it is. The indicator can show multiple grenades at once.

Weapons & Gadgets Balancing
Here are a couple of notes about Weapons and Gadgets:
• Explosion delay of the incendiary grenade has been increased
• Detonation speed of the C4 has been slightly increased
• Increased the damage of Sniper Rifles at long range
• Increased the base accuracy of the Light Machine Guns
• Adjusted the rate of fire for some of the Assault Rifles, Shotguns and an SMG
• Sped up the time it takes to zoom in & out with weapons, making it more responsive

To better clarify: the zoom for all firearms have been significantly sped-up and you can now fire DURING the zoom transition.

Respawns in Team Deathmatch – Host Option
An added host option has been added for Random Respawns. Random Respawns OFF will play like the classic Versus style where each team spawns in their designated Alpha or Bravo base. Random Respawns ON will have your players spawn randomly throughout the map after they die the first time.

Voice Chat – Host Option
Added as a host option for Player Match & System Link, players now have the option to talk to their team mates while dead.

Score in Deathmatch
Displayed on the bottom left of the HUD in Deathmatch, players can now see their score along with the top opponent’s score.

Team Leader - Spawn Change
Players now respawn next to the leader by default, unless players specifically choose to spawn back at the base.

Show Dead Players in Lobby
Players who no longer have lives remaining will now have a skull icon displayed next to their name in the pause menu.

Terrorist Hunt Spawning
Terrorists will no longer spawn right in front of you or behind you, or in a room you just cleared.


* * * * *

High Stakes Setting
High Stakes is a host option for every Versus mode that really pushes tactical gameplay to the next level. Here’s a detailed description of High Stakes:

Limited HUD (High Stakes)
The Radar is disabled. Enemies will not be visible on the Tactical Map (back button on 360/select button on PS3). Grenade indicator is disabled.

Health System (High Stakes)
Health regen is disabled. If you are shot and close to death, you’ll enter a visual state of critical health (screen turns monochromatic).

Cover System (High Stakes)
The cover system as been changed in High-Stakes mode to encourage players to peek instead of pop-n-shoot. The camera has been moved so your character cannot look past their cover unless they expose themselves around a corner.

Weapons & Gadgets (High Stakes)
Aim Assistance has been completely disabled. Bullet spread has also been increased when not zoomed-in (you will notice your crosshair indicators are much wider when not in zoom). Realistically, a person holding a gun would have better aim when zoomed-in than when he’s walking around. This encourages players to really take aim instead of run-n-gun. Also remember that the zoom time has been sped-up and you can now fire WHILE you zoom in and out. Players now have less ammunition (1 for each gadget you choose and less clips for your guns) so you really need to play conservatively and rely on precision use of ammo.

Kill Camera & Friendly Fire (High Stakes)
Kill Camera is always disabled and Friendly fire is always enabled.

*** DLC ***


THREE FREE MAPS
There are three maps included in the free DLC: Murdertown – Dark, CQB Training – Dark and best of all the much-requested fan favourite Calypso Casino! The three map layouts have not been changed. The re-lit “Dark maps” have a very eerie atmosphere, and may require players to use night vision to spot enemies. Calypso Casino returns with updated lighting and textures. The three maps are playable in all Versus modes and Terrorist Hunt.

 

 

source: http://rainbowsixgame.us.ubi.com


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